Release 10.1A: OpenEdge Development:
Progress 4GL Handbook


Summary

Having completed this chapter, you now have a thorough grounding in all the essentials of Progress programming with static statements. In the next three chapters, you’ll learn how to use dynamic constructs to define both the user interface and the data management code for parts of your application. Then, in the final chapter, you’ll learn some useful advanced 4GL constructs as well as some best practices guidelines for building efficient and maintainable procedures.


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